
Tinmut Games is one old dog learning new tricks. I'm Dave. I grew up on floppy-disk games, Sierra adventures, Wing Commander and LAN-party shooters, and I've always had more game ideas than time to build them. AI changed that.
I use AI to build fast, then design, playtest and iterate until it's actually fun. No one-shot AI slop. Expect early builds, honest updates, the odd tool I made along the way, and a dry Aussie sense of humour where it fits.
YouTube: https://www.youtube.com/@tinmutgames